About Me


Hello! I'm Timothé, game designer with 1½ year of experience at Asobo Studio.

I've been making games for 7 years, mainly using Unity and UE5.

Two of them have been released on Steam, including a AAA.

In 2023, I also graduated with a master's degree in Game design from Rubika-Supinfogame.

Although I have a particular interest in
Mission, Quest and System Design,
I am very versatile as well.


Timothé Huerre

Game Design

Designing games and their components
- such as systems, mechanics, challenges - according to given constraints

Providing & sharing visions, concepts,
benchmarks and documentations:
Game Design Docs, Datamining reports...

Analysing & Balancing systems and gameplay with statistical softwares & KPI's

Mission & Level Design

Creating missions & levels via in-game editors and engines, in line with the game's vision and fantasy

Using curves - intentions, learning, difficulty -
to create suited experiences, and balancing them with data (charts & heatmaps)

Enhancing immersion with relevant storytelling and signalisation

Development

Scripting, prototyping and designing code architecture for gameplay, systems, features

Debugging, profiling & optimizing with code editors and built-in engine tools

Tracking, assessing and managing bugs priority, severity and status using tickets

Integrating various game assets in engines, from Sprites to SFX & VFX

Exploiting data from Excel spreadsheets

Versioning my work on Git & Perforce

Softwares

Engines - Unity, Unreal Engine 4 & 5, Asobo Creative Engine

Code editors - Visual Studio 2024, VS Code, Notepad++

Languages - C#, Blueprint, XML, HTML & CSS

Data Analysis - Excel, Tableau, SPSS & Gretl

Versioning - Git, Perforce

Project Management - Notion, Jira, Trello, Azure Dev Ops, Confluence, Slack

Misc. - Also Adobe Suite, Miro, Wwize, etc.


Looking for a game designer?

I am adaptable, proactive, love working in a team and would be glad to get in touch with you!


Portfolio

Video Games


Microsoft Flight Simulator 2024
Simulation - 2024 - Mission Designer
Several award nominations
Available on Steam

Farm'O'Bot - Action Coop - 2023
Creative Director & System Designer
Graduation project

Yokai Rescue - Plateformer 2D - 2021
GD, Programmer & Level Designer
Personal project
Available on Steam

Sliding Towers - Tower Defense - 2021
Mobile - Android
Producer, GD & Programmer

SuperTag - Parkour VS Online - 2022
Unreal Engine 4 - GD, Producer & UI/UX

Hook - Zeldalike - 2020
GD & Programmer
Available on Itch.io



Hook

Contact


Phone: +33 6 89 83 53 29

Email: timothe.huerre@gmail.com